
To learn more about the production process behind the upcoming strategy game, we spoke with developers from Spaceflower to ask them about Let Them Trade’s gameplay and features, its main mechanics, and find out how the team utilizes Unreal Engine to simplify and accelerate development workflow. With Let Them Trade being Spaceflower’s opportunity to realize a more extensive project, the team required a powerful solution that would satisfy both artistic and coding needs and help them streamline the development process, and thus, the team chose Unreal Engine 5. The game features a hexagonal grid, AI-controlled traders, and an immersive game world that tasks you to overcome various obstacles, ranging from wild rivers to greedy bandits, in order to build a network of prosperous and flourishing towns. Right now, the Spaceflower team is working on Let Them Trade -a peaceful and relaxing economic simulation strategy inspired by real-life board games and set to release next year. They are united in a passion for creating artistic and innovative games, developed a free-to-play project Viewergames Arcade, a small racing game made specifically for Twitch streamers, and published NeoBird’s 2D puzzle-platformer World Splitter.

In just three years since its inception, the company has grown into a team of six developers. Spaceflower is an indie game development studio founded back in 2019 by Game Designer Thomas Otto, located in Nuremberg, Germany.
